My Laboratory Game

June 1, 2012

Pitch

In 2012 we started a new game with Damien and Julie: My Laboratory.

A classic alchemy game, mix elements and find new ones.

Over the two years that we supported the game we got about 200 000 downloads.
A good community was playing and participating on our social pages.

We also worked on a sequel but it has been abandoned.

My role

This was my first project on iOS (and then my first on Android).

The game do not use any framework, it is developed with Objective-C and UIKit, same goes for Android, no framework.

I started this project to learn iOS, which I did tank to the online courses of Stanford University.

Julie did most of the illustrations, helped by Damien.
Damien did the app design and all the identity.
Damien and I both did marketing and community management.

Technologies: iOS, Android

Material

From the Google Play Store:

★★★ Discover a new additive and fun puzzle game ★★★
★★★ A must-have with lots of hours of playing ★★★

Our world is coming to an end! Take a ride on your rocket with your tiny laboratory...

Your tools: air, earth, fire and water
Your goal: colonize a new planet

Mix elements to create 200+ new ones. You can create humans, cars, birds and even a nyancat and a double rainbow OMG!

Challenge your friends and be the first to create the entire new world!

WHAT'S IN THE LAB:

  • 219 awesome elements to create
  • Amazing illustrations that help you in your colonization will
  • Very easy drag and drop game-play
  • Hours of playing

And if you're stuck don't forget to check the "stories" to get clues.
Or if you're really stuck, you can have tips :)

The game has been removed from the stores.

Actual press release file

Christmas edition

New elements to find in the Christmas edition!

My Laboratory Quest concept

With Julie we worked on a sequel to the game, with a very ambitious new concept that married RPG gaming and alchemy, unfortunately the project did not see the light of the day.