My Laboratory Game
June 1, 2012
In 2012, we started a new game with Damien and Julie: My Laboratory.
A classic alchemy game, mix elements and find new ones.
Over the two years that we supported the game we got about 200 000 downloads.
A good community was playing and participating on our social pages.
We also worked on a sequel, but it has been abandoned.
This was my first project on iOS (and then my first on Android).
The game do not use any framework, it is developed with Objective-C and UIKit, same goes for Android, no framework.
I started this project to learn iOS, which I did tank to the online courses of Stanford University.
Julie did most of the illustrations, helped by Damien.
Damien did the app design and all the identity.
Damien and I both did marketing and community management.
Technologies: iOS, Android
From the Google Play Store:
★★★ Discover a new additive and fun puzzle game ★★★
★★★ A must-have with lots of hours of playing ★★★
Our world is coming to an end! Take a ride on your rocket with your tiny laboratory...
Your tools: air, earth, fire and water
Your goal: colonize a new planet
Mix elements to create 200+ new ones. You can create humans, cars, birds and even a nyancat and a double rainbow OMG!
Challenge your friends and be the first to create the entire new world!
WHAT'S IN THE LAB:
- 219 awesome elements to create
- Amazing illustrations that help you in your colonization will
- Very easy drag and drop game-play
- Hours of playing
And if you're stuck don't forget to check the "stories" to get clues.
Or if you're really stuck, you can have tips :)
The game has been removed from the stores.
New elements to find in the Christmas edition!
My Laboratory Quest concept
With Julie we worked on a sequel to the game, with a very ambitious new concept that married RPG gaming and alchemy, unfortunately the project did not see the light of the day.